The creative work
Define the problem
Start from the pain point
Ideate
Go wide before choosing
Propose
Shaped by the medium and the business
Deliver
A feature or a product
Strategy, from the ground up
- Users
- Stakeholders
- The business
- The medium
People like to put creativity and strategy in different rooms. The creative people come up with ideas. The strategy people decide which ones the business can afford. Somewhere in the middle, a deck gets passed back and forth.
I don't think they are separate things. If you don't have a strategy to carry a creative solution into the world, it is not going to work, however good it looks. And if you have a strategy with no creative thinking in it, you end up shipping the same thing everyone else ships, a little later.
Strategy does not come down from above the creative work; it comes up from under it.
Where strategy comes from
Strategy is not a slide that arrives from leadership. It comes from understanding every part of the company you are working in. Your users: what they are trying to get done and where they get stuck. Your stakeholders: what each of them needs to be true for this to succeed, and what each of them is quietly afraid of. The business: how it makes money, what it is allowed to do, what it can actually build and support. And the medium: the screen, the conversation, the message, the moment someone is in when they meet the thing you made.
Once you understand those, the plan almost writes itself: who needs to agree, what has to be built first, how it gets launched, and how you will know it worked.
Where creative solutions come from
Creative solutions start with defining the problem accurately. Most weak ideas are good answers to the wrong question. Then you ideate, widely and on purpose, before you fall in love with anything.
The two halves need each other. Defining the problem well is strategic work, because it depends on everything you learned about the users and the business. Ideating well is creative work, but it only lands when the ideas are shaped by that same understanding.
An example: where is my claim?
Take a pain point most insurers will recognize. Customers keep calling to ask where their claim is.
Define the problem. The obvious reading is that customers need a claim tracker. So someone draws a progress bar with five steps and calls it done. But listen to the calls. People are rarely asking for a status. They are asking whether anything is needed from them, and when they will hear back. The real problem is not missing information. It is uncertainty about what happens next and whose move it is.
Ideate. Now the options widen. A tracker, yes, but also a message the moment the claim moves. A short list of anything still needed, with a way to send it right there. A plain promise of when the next update will come. A way to reach the adjuster without starting from the beginning.
Propose from the medium and the business. This is where the understanding pays off. The medium says most people check on a claim from their phone, in a spare minute, often stressed, so the answer has to fit on one screen and be readable in a few seconds. The business says what the claims system actually knows at each stage, what the regulator allows you to say before a decision, and how adjusters already work. A beautiful tracker that shows a stage the system cannot report is a lie waiting to happen. A promise of a callback that adjusters were never staffed for is worse than no promise at all.
So the proposal narrows: tell people what is needed from them, tell them when they will hear next, and only show what the business can stand behind.
Put it in a framework to deliver. The last step is deciding what this is. Is it a feature inside the app customers already have, or a product of its own, with its own owner, its own roadmap and its own place in the business? Here it is a feature: it lives where people already go, it uses the systems already in place, and it can launch in stages. First the list of what is needed, then the proactive messages, then the promise of the next update once the adjusters' workflow can keep it.
One job
None of those steps is purely creative or purely strategic. Defining the problem needed the users and the business. The ideas needed the medium. The plan needed the stakeholders. And the plan is what turned a good idea into something that actually shipped.
That is the whole argument. Understand the company from the ground up, define the problem honestly, ideate widely, and then carry the best idea out the door with a plan the business can deliver. Creativity and strategy are one job.